<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Socrates: An Open-World Philosophical Adventure in Ancient Athens Devlog - itch.io</title><link>https://sparkgapgames.itch.io/socrates</link><description>An open-world educational game exploring the life of Socrates for the TI-99/4A Home Computer.</description><item><guid>https://sparkgapgames.itch.io/socrates/devlog/1480521/ti-994a-socrates-game-development-devlog-11-dialog-engine</guid><title>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #11: Dialog Engine</title><link>https://sparkgapgames.itch.io/socrates/devlog/1480521/ti-994a-socrates-game-development-devlog-11-dialog-engine</link><pubDate>Sun, 05 Apr 2026 06:50:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #11: Dialog Engine Work continues on our open-world Extended BASIC “Socrates” game. On Sunday we created a working dialog engine allowing Socrates to i...</p>]]></description></item><item><guid>https://sparkgapgames.itch.io/socrates/devlog/1477093/ti-994a-socrates-game-development-devlog-10-populating-the-map-with-npcs</guid><title>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #10: Populating the Map with NPCs</title><link>https://sparkgapgames.itch.io/socrates/devlog/1477093/ti-994a-socrates-game-development-devlog-10-populating-the-map-with-npcs</link><pubDate>Wed, 01 Apr 2026 21:50:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #10: Populating the Map with NPCs Still more progress on our Extended BASIC &quot;Socrates&quot; game in TI Extended BASIC: This week we populated the relevant map s...</p>]]></description></item><item><guid>https://sparkgapgames.itch.io/socrates/devlog/1467472/ti-994a-socrates-game-development-devlog-9-adding-npcs-to-map-screens</guid><title>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #9: Adding NPCs to Map Screens</title><link>https://sparkgapgames.itch.io/socrates/devlog/1467472/ti-994a-socrates-game-development-devlog-9-adding-npcs-to-map-screens</link><pubDate>Mon, 23 Mar 2026 19:53:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #9: Adding NPCs to Map Screens Yesterday we worked on creating an NPC engine in our TI-99/4A “Socrates” game, allowing us to place up to eight NPC char...</p>]]></description></item><item><guid>https://sparkgapgames.itch.io/socrates/devlog/1464410/ti-994a-socrates-game-development-devlog-8-text-box-map-updates-and-bug-fixes</guid><title>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #8: Text Box, Map Updates, and Bug Fixes</title><link>https://sparkgapgames.itch.io/socrates/devlog/1464410/ti-994a-socrates-game-development-devlog-8-text-box-map-updates-and-bug-fixes</link><pubDate>Fri, 20 Mar 2026 13:25:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #8: Text Box, Map Updates, and Bug Fixes We made more progress on our &quot;Socrates&quot; game yesterday. We changed the size of the play area to accommodate a new...</p>]]></description></item><item><guid>https://sparkgapgames.itch.io/socrates/devlog/1460466/ti-994a-socrates-game-development-devlog-7-building-our-map-of-ancient-athens</guid><title>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #7: Building Our Map of Ancient Athens</title><link>https://sparkgapgames.itch.io/socrates/devlog/1460466/ti-994a-socrates-game-development-devlog-7-building-our-map-of-ancient-athens</link><pubDate>Mon, 16 Mar 2026 13:13:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #7: Building Our Map of Ancient Athens...</p>]]></description></item><item><guid>https://sparkgapgames.itch.io/socrates/devlog/1457256/ti-994a-socrates-game-development-devlog-6-improved-player-movement-and-map-building</guid><title>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #6: Improved Player Movement and Map Building</title><link>https://sparkgapgames.itch.io/socrates/devlog/1457256/ti-994a-socrates-game-development-devlog-6-improved-player-movement-and-map-building</link><pubDate>Sat, 14 Mar 2026 03:31:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #6: Improved Player Movement and Map Building...</p>]]></description></item><item><guid>https://sparkgapgames.itch.io/socrates/devlog/1453178/ti-994a-socrates-game-development-devlog-5-map-engine-with-data-and-read-statements</guid><title>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #5: Map Engine with DATA and READ Statements</title><link>https://sparkgapgames.itch.io/socrates/devlog/1453178/ti-994a-socrates-game-development-devlog-5-map-engine-with-data-and-read-statements</link><pubDate>Mon, 09 Mar 2026 12:56:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #5: Map Engine with DATA and READ Statements...</p>]]></description></item><item><guid>https://sparkgapgames.itch.io/socrates/devlog/1445934/ti-994a-socrates-game-development-devlog-4-greek-wall-tiles-design</guid><title>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #4: Greek Wall Tiles Design</title><link>https://sparkgapgames.itch.io/socrates/devlog/1445934/ti-994a-socrates-game-development-devlog-4-greek-wall-tiles-design</link><pubDate>Tue, 03 Mar 2026 15:29:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #4: Greek Wall Tiles Design...</p>]]></description></item><item><guid>https://sparkgapgames.itch.io/socrates/devlog/1430817/ti-994a-socrates-game-development-devlog-3-preventing-movement-through-walls</guid><title>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #3: Preventing Movement Through Walls</title><link>https://sparkgapgames.itch.io/socrates/devlog/1430817/ti-994a-socrates-game-development-devlog-3-preventing-movement-through-walls</link><pubDate>Sat, 28 Feb 2026 21:02:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #3: Preventing Movement Through Walls...</p>]]></description></item><item><guid>https://sparkgapgames.itch.io/socrates/devlog/1399486/ti-994a-socrates-game-development-devlog-2-screen-borders-and-color-scheme</guid><title>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #2: Screen Borders and Color Scheme</title><link>https://sparkgapgames.itch.io/socrates/devlog/1399486/ti-994a-socrates-game-development-devlog-2-screen-borders-and-color-scheme</link><pubDate>Sat, 21 Feb 2026 01:31:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #2: Screen Borders and Color Scheme...</p>]]></description></item><item><guid>https://sparkgapgames.itch.io/socrates/devlog/1395995/ti-994a-socrates-game-development-devlog-1-player-movement-and-map-system</guid><title>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #1: Player Movement and Map System</title><link>https://sparkgapgames.itch.io/socrates/devlog/1395995/ti-994a-socrates-game-development-devlog-1-player-movement-and-map-system</link><pubDate>Fri, 20 Feb 2026 03:18:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>TI-99/4A: &quot;Socrates&quot; Game Development Devlog #1: Player Movement and Map System...</p>]]></description></item></channel></rss>